My Contributions

As the sole developer, I implemented:

  • Player controller - Jump, crouch, swim, sprint, walk

  • Boat floating & steering mechanics

  • UI - Main Menu, Pause Menu, Win/Lose Screen

This project is currently in development and represents my most technically ambitious work to date.

The Foundation

A friend had an idea, so we swam with it…

Technical Details

Built With:

  • Unreal Engine 5

  • C++ programming

  • Multiplayer Networking

  • Procedural generation

Marooned

A multiplayer survival game set on the ocean! Players explore, and survive on the ocean hopping from island to island. The goal is to find Salvation Island!

Genre: Survival / Adventure
Platform: PC (Windows)
Engine: Unreal 5
Language: C++
Development Time: In Development
Role: Underscore Games - Game Play Programmer & Game Design

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