Dennis Bradley
Game Developer | Unity & Unreal Engine
I'm Dennis Bradley, a game developer and Army veteran. After almost a decade in the service leading teams and fixing things that didn't want to be fixed, I moved into game development and brought that same instinct with me. I work in C++ and C# across Unity and Unreal, and I'm drawn to systems programming. Procedural generation, AI behavior, multiplayer, and figuring out how all the pieces connect.
I'm the founder of Orange Sparrow Games, where I design and build games from the systems up. My military background gave me the team coordination and project management to actually ship, not just prototype.
I'm pursuing a Master of Game Design at Full Sail, building on my BS in Game Development. Alongside running the studio, I'm open to programming roles and freelance or contract work where I can dig into hard systems problems and help build something solid.
Tech Stack: Unity | Unreal Engine | C++ | C# | Visual Studio | Git | Perforce
đ TN
đ https://www.linkedin.com/in/dennis-bradley/â â
đšī¸ https://orange-sparrow.itch.io/
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